Roleplay, Imitation, Simulation
31st May 2019
Louise Vind Nielsen
The second event in the Five Forms of Play series. MIMICRY is a category of play that relates to Roleplay, Imitation, Simulation.
[On Mimicry :]
“...predators are not at all fooled by homomorphy or homochromy: they eat crickets that mingle with the foliage of oak trees or weevils that resemble small stones, completely invisible to man. […] We are thus dealing with a luxury and even a dangerous luxury…”
An installation containing real nature, fake nature, objects of real fakes and fake realities of fake real times that contain characters and roles for people to place themselves amidst.
A revolving sculpture that acts as a guardian to the gallery, making a path through the grains of sand that fill the space, a real imitation of the type of old labour that once filled humans lives, now a luxury door.
A performance that recreates and extends sound out into the space using the vessel of the body, like the skin of drum, communally humans once again become amplifiers.
A Live Action Role Play that focuses on the attenuation of a type of magical materialism; like-for-like magical semantics is explored from the fictional setting of an island culture whose ecosystem, home and way of life is being destroyed by a mysterious outside force
Photos by Anders S. Solberg & Francis Patrick Brady